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How many copies did Linkito sell?

Estimated copies sold
≈ 4k–7k
$18k–$47k after Steam's cut $32k–$73k before the cut
from 172 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Linkito out and predicted the genre from its 8 similar games. Every figure here, including Linkito's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 988k–1.6M
best case 1.7M (Besiege)
Games like Linkito

The middle of these games

≈ 988k–1.6M copies

≈ $6.0M–$12.1M after Steam's cut

from ~39k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Besiege at ≈ 1.3M–2.1M copies, ≈ $5.4M–$14.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 262 reviews in their first month; the spread ran 153 to 31k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Simulation + Sandbox, priced around $15.
The era
The games you compared span 2014 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Besiege
2020
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.6M after Steam's cut $9.9M–$22.5M before the cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
JOY OF PROGRAMMING - Software Engineering Simulator
2025
Est. copies
≈ 10k–16k
too small to compare
SteamSpy 20k–50k
Est. revenue
$48k–$128k after Steam's cut $87k–$197k before the cut
$17.99
389 reviews
Mostly Positive
ProgrammingAutomation
The Signal State
2021
Est. copies
≈ 17k–28k
too small to compare
SteamSpy 20k–50k
Est. revenue
$94k–$252k after Steam's cut $171k–$388k before the cut
$19.99
688 reviews
Very Positive
PuzzleLogic
shapez
2020
Est. copies
≈ 393k–638k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$9.99
16k reviews
Overwhelmingly Positive
AutomationBase-Building
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $13.9M–$31.6M before the cut
$24.99
39k reviews
Very Positive
SpaceAction
Domino Sky
2016
Est. copies
≈ 15k–25k
too small to compare
SteamSpy 50k–100k
Est. revenue
$17k–$46k after Steam's cut $31k–$70k before the cut
$3.99
372 reviews
Very Positive
IndieCasual
Contraption Maker
2014
Est. copies
≈ 74k–120k
too small to compare
SteamSpy 200k–500k
Est. revenue
$263k–$707k after Steam's cut $478k–$1.1M before the cut
$12.99
1k reviews
Very Positive
Puzzle2D
Haydee 3
2025
Est. copies
≈ 9k–14k
too small to compare
SteamSpy under 20k
Est. revenue
$71k–$190k after Steam's cut $128k–$292k before the cut
$29.99
345 reviews
Very Positive
MetroidvaniaThird-Person Shooter

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