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How many copies did The enemy weapons are better sell?

Estimated copies sold
≈ 50–81
$14–$36 after Steam's cut $25–$56 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The enemy weapons are better out and predicted the genre from its 8 similar games. Every figure here, including The enemy weapons are better's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 130–9k
best case 1.3M (暖雪 Warm Snow)
Games like The enemy weapons are better

The middle of these games

≈ 130–9k copies

≈ $282–$42k after Steam's cut

from ~12 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: 暖雪 Warm Snow at ≈ 968k–1.6M copies, ≈ $4.8M–$12.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 14k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (6 of 8) and Action Roguelike (5 of 8).
The winners
Winners here lead with Action Roguelike + Action-Adventure, priced around $19. The breakout hits carry 2D + Action Roguelike + Martial Arts; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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ActionAdventure
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StrategyAction Roguelike
暖雪 Warm Snow
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Est. copies
≈ 968k–1.6M
3394x vs typical
SteamSpy 1M–2M
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Action RoguelikeRogue-lite
BlazBlue Entropy Effect
2024
Est. copies
≈ 898k–1.5M
3150x vs typical
SteamSpy 500k–1M
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Action RoguelikeAction-Adventure
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2015
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SingleplayerSci-fi
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RTSAction Roguelike
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≈ 99–161
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Early AccessAdventure
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$136–$365 after Steam's cut $247–$562 before the cut
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4 user reviews
CasualAdventure

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