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wishvane

How many copies did Papers, Please sell?

Estimated copies sold
≈ 5.1M–8.3M
$13.9M–$37.5M after Steam's cut $25.4M–$57.7M before the cut
from 80k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Papers, Please out and predicted the genre from its 8 similar games. Every figure here, including Papers, Please's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 762k–878k
best case 2.0M (Age of History II)
Games like Papers, Please

The middle of these games

≈ 762k–878k copies

≈ $2.5M–$4.9M after Steam's cut

from ~16k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Age of History II at ≈ 1.5M–2.5M copies, ≈ $2.5M–$6.7M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and City Builder (4 of 8).
The winners
Winners here lead with Simulation, priced around $35. The breakout hits carry Strategy + Management; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Workers & Resources: Soviet Republic
2024
Est. copies
≈ 673k–1.1M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$7.4M–$19.9M after Steam's cut $13.5M–$30.6M before the cut
$39.99
27k reviews
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StrategySimulation
Age of History II
2018
Est. copies
≈ 1.5M–2.5M
3.2x vs typical
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before the cut
$5.99
50k reviews
Very Positive
StrategyHistorical
Garfield Kart
2015
Est. copies
≈ 690k–1.1M
SteamSpy 500k–1M
Est. revenue
$947k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Beholder
2016
Est. copies
≈ 1.3M–2.1M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.3M after Steam's cut $9.0M–$20.5M before the cut
$13.99
31k reviews
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Dystopian Choices Matter
Dawn of Man
2019
Est. copies
≈ 513k–834k
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$24.99
18k reviews
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Tropico 6
2019
Est. copies
≈ 848k–1.4M
1.9x vs typical
SteamSpy 1M–2M
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$39.99
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City BuilderStrategy
Foundation
2025
Est. copies
≈ 599k–973k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.8M before the cut
$34.99
24k reviews
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Orwell: Keeping an Eye On You
2016
Est. copies
≈ 647k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before the cut
$9.99
16k reviews
Very Positive
Choices MatterPolitical Sim

Sizing up your own game? See what its genre can realistically do before you build it.