wishvane
How many copies did Age of History II sell?
Estimated copies sold
≈ 1.5M–2.5M
$2.5M–$6.7M net $4.5M–$10.3M gross
from 50k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Age of History II out and predicted the genre from its 8 similar games. Every figure here, including Age of History II's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.9M–5.4M
best case 52.2M (War Thunder)
The Multiplayer lane

A big, proven genre, though hit-driven: most sell around 4.9M copies, while a few break out far above.

A typical game
≈ 4.9M copies
≈ $93.3M after Steam's cut
from ~150k reviews
Best case
≈ 52.2M copies
War Thunder
from 765k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 4 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Free to Play + Simulation, priced around $50.
  • The games you compared span 2013 to 2022, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2013
Est. copies
≈ 39.8M–64.6M
5.1x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
765k reviews
Mostly Positive
Free to PlaySimulation +6
2020
Est. copies
≈ 3.7M–6.1M
SteamSpy 2M–5M
Est. revenue
$51.2M–$137.8M net $93.2M–$212.0M gross
$49.99
141k reviews
Very Positive
StrategyMedieval +6
2016
Est. copies
≈ 14.8M–24.1M
2.5x vs typical
SteamSpy 5M–10M
Est. revenue
$204.0M–$548.6M net $371.0M–$844.0M gross
$49.99
371k reviews
Very Positive
StrategyWorld War II +6
2022
Est. copies
≈ 7.0M–11.4M
2.0x vs typical
SteamSpy 10M–20M
Est. revenue
$96.6M–$259.6M net $175.6M–$399.4M gross
$49.99
293k reviews
Very Positive
MedievalStrategy +6
2016
Est. copies
≈ 15.0M–24.4M
2.5x vs typical
SteamSpy 10M–20M
Est. revenue
$248.0M–$666.8M net $450.9M–$1025.8M gross
$59.99
376k reviews
Very Positive
StrategyTurn-Based Strategy +6
2021
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$50.6M–$136.0M net $92.0M–$209.2M gross
$49.99
148k reviews
Very Positive
ShooterRealistic +6
2021
Est. copies
≈ 3.8M–6.1M
SteamSpy 2M–5M
Est. revenue
$20.6M–$55.5M net $37.5M–$85.4M gross
$19.99
151k reviews
Overwhelmingly Positive
SandboxSimulation +6
2017
Est. copies
≈ 5.3M–8.7M
SteamSpy 20M–50M
Est. revenue
Free
Free
155k reviews
Mostly Positive
Free to PlayNaval Combat +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples