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How many copies did Love Quest VR: Los Angeles sell?

Estimated copies sold
≈ 1k–2k
$3k–$8k after Steam's cut $5k–$12k before the cut
from 42 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Love Quest VR: Los Angeles out and predicted the genre from its 8 similar games. Every figure here, including Love Quest VR: Los Angeles's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–10k
best case 2.8M (SteamVR)
Games like Love Quest VR: Los Angeles

The middle of these games

≈ 2k–10k copies

≈ $6k–$30k after Steam's cut

from ~79 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: SteamVR at ≈ 2.1M–3.5M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 59 reviews in their first month; the spread ran 6 to 325.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Dating Sim (5 of 8) and VR (5 of 8).
The winners
Winners here lead with VR + Software. The breakout hits carry Software + Utilities + Shooter; a typical game here doesn't.
The era
Only 3 of your 7 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.1M–3.5M
1093x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
86k reviews
Very Positive
VRSoftware
Time Space Rebuild
2025
Est. copies
≈ 10k–17k
5.3x vs typical
SteamSpy 100k–200k
Est. revenue
$14k–$38k after Steam's cut $26k–$59k before the cut
$4.99
417 reviews
Mostly Positive
Dating SimFMV
Oh My Goddess!
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$13k before the cut
$5.99
79 reviews
Very Positive
Spice&Wolf VR2
2020
Est. copies
≈ 17k–28k
8.8x vs typical
SteamSpy under 20k
Est. revenue
$119k–$319k after Steam's cut $216k–$491k before the cut
$24.99
696 reviews
Overwhelmingly Positive
VRCute
Wow Dance
2021
Est. copies
≈ 2k–3k
SteamSpy 50k–100k
Est. revenue
Free
Free
75 reviews
Mixed
NudityMature
からかい上手の高木さんVR 1学期
2020
Est. copies
≈ 4k–7k
2.3x vs typical
SteamSpy under 20k
Est. revenue
$17k–$46k after Steam's cut $31k–$71k before the cut
$13.99
181 reviews
Very Positive
心跳女友-千雅篇
2024
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$477–$1k after Steam's cut $867–$2k before the cut
$6.99
10 reviews
Positive
RPGVR
からかい上手の高木さんVR 2学期
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before the cut
$13.99
44 reviews
Positive
SimulationDating Sim

Sizing up your own game? See what its genre can realistically do before you build it.