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wishvane

How many copies did The Sandwich Making Experience sell?

Estimated copies sold
≈ 50–81
$83–$221 after Steam's cut $150–$340 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Sandwich Making Experience out and predicted the genre from its 8 similar games. Every figure here, including The Sandwich Making Experience's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.9M–10.0M
best case 104.7M (Garry's Mod)
Games like The Sandwich Making Experience

The middle of these games

≈ 1.9M–10.0M copies

≈ $18.1M–$102.7M after Steam's cut

from ~101k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Garry's Mod at ≈ 79.8M–129.6M copies, ≈ $219.1M–$589.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 35k reviews in their first month; the spread ran 11k to 122k.
The genre you'd be entering
Your set
Your set clusters on Sandbox (8 of 8) and Physics (7 of 8).
The winners
Winners here lead with Sandbox + Moddable, priced around $10.
The era
The games you compared span 2006 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BONEWORKS
2019
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.7M–$35.8M before the cut
$29.99
36k reviews
Very Positive
VRPhysics
Teardown
2022
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$27.7M–$74.5M after Steam's cut $50.4M–$114.7M before the cut
$29.99
136k reviews
Overwhelmingly Positive
DestructionPhysics
Garry's Mod
2006
Est. copies
≈ 79.8M–129.6M
12x vs typical
SteamSpy 20M–50M
Est. revenue
$219.1M–$589.2M after Steam's cut $398.4M–$906.5M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Brick Rigs
2023
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$8.1M–$21.7M after Steam's cut $14.7M–$33.4M before the cut
$19.99
59k reviews
Very Positive
SandboxDestruction
BeamNG.drive
2015
Est. copies
≈ 20.3M–33.0M
4.1x vs typical
SteamSpy 5M–10M
Est. revenue
$139.6M–$375.3M after Steam's cut $253.8M–$577.4M before the cut
$24.99
416k reviews
Overwhelmingly Positive
SimulationDriving
Scrap Mechanic
2026
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$24.2M–$65.0M after Steam's cut $43.9M–$100.0M before the cut
$28.99
122k reviews
Very Positive
BuildingSandbox
Stormworks: Build and Rescue
2020
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.2M before the cut
$24.99
60k reviews
Very Positive
SandboxBase-Building
Ravenfield
2017
Est. copies
≈ 2.8M–4.5M
SteamSpy 1M–2M
Est. revenue
$13.6M–$36.6M after Steam's cut $24.7M–$56.3M before the cut
$17.99
80k reviews
Overwhelmingly Positive
FPSWar

Sizing up your own game? See what its genre can realistically do before you build it.