Sign in
wishvane

How many copies did Ravenfield sell?

Estimated copies sold
≈ 2.8M–4.5M
$13.6M–$36.6M after Steam's cut $24.7M–$56.3M before the cut
from 80k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ravenfield out and predicted the genre from its 8 similar games. Every figure here, including Ravenfield's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.6M–18.1M
best case 98.8M (Tom Clancy's Rainbow Six Siege)
Games like Ravenfield

The middle of these games

≈ 8.6M–18.1M copies

≈ $107.0M–$198.0M after Steam's cut

from ~256k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Tom Clancy's Rainbow Six Siege at ≈ 75.3M–122.4M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 57k reviews in their first month; the spread ran 8k to 165k.
The genre you'd be entering
Your set
Your set clusters on Shooter (6 of 8) and FPS (5 of 8).
The winners
Winners here lead with FPS + Tactical, priced around $20.
The era
The games you compared span 2004 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tom Clancy's Rainbow Six Siege
2015
Est. copies
≈ 75.3M–122.4M
6.0x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
1.5M reviews
Very Positive
FPSPvP
Battlefield™ V
2020
Est. copies
≈ 6.7M–10.9M
SteamSpy 10M–20M
Est. revenue
$91.9M–$247.0M after Steam's cut $167.0M–$380.0M before the cut
$49.99
269k reviews
Mostly Positive
FPSMultiplayer
Squad
2020
Est. copies
≈ 6.0M–9.8M
SteamSpy 2M–5M
Est. revenue
$66.2M–$178.0M after Steam's cut $120.4M–$273.9M before the cut
$39.99
243k reviews
Very Positive
MilitaryRealistic
The Forest
2018
Est. copies
≈ 20.7M–33.6M
2.7x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
War Thunder
2013
Est. copies
≈ 49.3M–80.1M
3.0x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
Counter-Strike: Source
2004
Est. copies
≈ 12.2M–19.8M
SteamSpy 10M–20M
Est. revenue
$33.5M–$90.1M after Steam's cut $60.9M–$138.7M before the cut
$9.99
193k reviews
Overwhelmingly Positive
ShooterFPS
Call of Duty®
2022
Est. copies
≈ 19.4M–31.5M
3.0x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
781k reviews
Mixed
FPSMultiplayer
Arma 3
2013
Est. copies
≈ 18.6M–30.3M
SteamSpy 10M–20M
Est. revenue
$153.8M–$413.4M after Steam's cut $279.6M–$636.0M before the cut
$29.99
295k reviews
Very Positive
MilitaryAction

Sizing up your own game? See what its genre can realistically do before you build it.