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How many copies did Garry's Mod sell?

Estimated copies sold
≈ 79.8M–129.6M
$219.1M–$589.2M after Steam's cut $398.4M–$906.5M before the cut
from 1.3M reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Garry's Mod out and predicted the genre from its 8 similar games. Every figure here, including Garry's Mod's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23.7M–95.6M
best case 813.7M (Counter-Strike 2)
Games like Garry's Mod

The middle of these games

≈ 23.7M–95.6M copies

≈ $317.3M–$478.6M after Steam's cut

from ~940k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Open World (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Counter-Strike 2 at ≈ 620.0M–1007.5M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Open World (4 of 8) and Automobile Sim (3 of 8).
The winners
Winners here lead with FPS + Shooter. The breakout hits carry Competitive + e-sports + Tactical; a typical game here doesn't.
The era
The games you compared span 2007 to 2016, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 52 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Grand Theft Auto V Legacy
2015
Est. copies
≈ 101.3M–164.6M
2.2x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
2.1M reviews
Very Positive
Open WorldAction
BeamNG.drive
2015
Est. copies
≈ 20.3M–33.0M
SteamSpy 5M–10M
Est. revenue
$139.6M–$375.3M after Steam's cut $253.8M–$577.4M before the cut
$24.99
416k reviews
Overwhelmingly Positive
SimulationDriving
Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.7M–25.6M
SteamSpy 10M–20M
Est. revenue
$259.5M–$697.7M after Steam's cut $471.8M–$1073.4M before the cut
$59.99
378k reviews
Very Positive
StrategyTurn-Based Strategy
Left 4 Dead 2
2009
Est. copies
≈ 66.7M–108.4M
SteamSpy 50M–100M
Est. revenue
$183.2M–$492.6M after Steam's cut $333.1M–$757.9M before the cut
$9.99
1.1M reviews
Overwhelmingly Positive
ZombiesCo-op
The Elder Scrolls V: Skyrim Special Edition
2016
Est. copies
≈ 15.6M–25.4M
SteamSpy 5M–10M
Est. revenue
$172.0M–$462.5M after Steam's cut $312.8M–$711.6M before the cut
$39.99
376k reviews
Very Positive
Open WorldRPG
Counter-Strike 2
2012
Est. copies
≈ 620.0M–1007.5M
10x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
9.8M reviews
Very Positive
FPSShooter
Euro Truck Simulator 2
2012
Est. copies
≈ 59.4M–96.6M
SteamSpy 10M–20M
Est. revenue
$326.7M–$878.4M after Steam's cut $594.0M–$1351.4M before the cut
$19.99
940k reviews
Overwhelmingly Positive
DrivingTransportation
Team Fortress 2
2007
Est. copies
≈ 79.0M–128.3M
SteamSpy 50M–100M
Est. revenue
Free
Free
1.2M reviews
Very Positive
Free to PlayHero Shooter

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