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How many copies did Mavis Beacon Teaches Typing Family Edition sell?

Estimated copies sold
≈ 2k–3k
$15k–$40k after Steam's cut $27k–$61k before the cut
from 32 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mavis Beacon Teaches Typing Family Edition out and predicted the genre from its 8 similar games. Every figure here, including Mavis Beacon Teaches Typing Family Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.7M–9.9M
best case 17.5M (Sid Meier's Civilization® V)
Games like Mavis Beacon Teaches Typing Family Edition

The middle of these games

≈ 5.7M–9.9M copies

≈ $69.2M–$185.9M after Steam's cut

from ~124k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sid Meier's Civilization® V at ≈ 13.3M–21.6M copies, ≈ $109.7M–$295.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and Historical (4 of 8).
The winners
Winners here lead with Turn-Based Strategy + Turn-Based, priced around $30.
The era
The games you compared span 2010 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 2M–5M
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StrategyHistorical
Sid Meier's Civilization® V
2010
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≈ 13.3M–21.6M
1.7x vs typical
SteamSpy 10M–20M
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2019
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≈ 1.5M–2.5M
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