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How many copies did Terminal 81 sell?

Estimated copies sold
≈ 7k–12k
$10k–$26k after Steam's cut $18k–$40k before the cut
from 287 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Terminal 81 out and predicted the genre from its 8 similar games. Every figure here, including Terminal 81's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.0M–3.4M
best case 27.3M (Phasmophobia)
Games like Terminal 81

The middle of these games

≈ 2.0M–3.4M copies

≈ $18.6M–$37.6M after Steam's cut

from ~55k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Phasmophobia at ≈ 20.8M–33.8M copies, ≈ $114.2M–$307.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 8 to 40k.
The genre you'd be entering
Your set
Your set clusters on Exploration (5 of 8) and Horror (4 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20.
The era
The games you compared span 2015 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
15x vs typical
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
Very Positive
HorrorOnline Co-Op
Firework
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$9.99
44k reviews
Overwhelmingly Positive
HorrorIndie
DREDGE
2023
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$10.4M–$28.0M after Steam's cut $18.9M–$43.0M before the cut
$26.99
56k reviews
Overwhelmingly Positive
ExplorationFishing
Outer Wilds
2020
Est. copies
≈ 2.6M–4.3M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$18.2M–$48.9M after Steam's cut $33.1M–$75.3M before the cut
$24.99
107k reviews
Overwhelmingly Positive
ExplorationSpace
SOMA
2015
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.7M after Steam's cut $38.4M–$87.3M before the cut
$29.99
52k reviews
Overwhelmingly Positive
What Remains of Edith Finch
2017
Est. copies
≈ 1.8M–2.9M
SteamSpy 500k–1M
Est. revenue
$10.0M–$26.8M after Steam's cut $18.1M–$41.2M before the cut
$19.99
53k reviews
Overwhelmingly Positive
Story RichAtmospheric
Cursed Baby
2024
Est. copies
≈ 248–403
too small to compare
SteamSpy under 20k
Est. revenue
$272–$732 after Steam's cut $495–$1k before the cut
$3.99
10 reviews
Positive
AdventurePuzzle
Tostchu
2024
Est. copies
≈ 15k–25k
too small to compare
SteamSpy under 20k
Est. revenue
$34k–$91k after Steam's cut $61k–$140k before the cut
$7.99
620 reviews
Very Positive

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