wishvane
How many copies did CosmoPirates sell?
Estimated copies sold
≈ 2k–3k
$5k–$14k net $10k–$22k gross
from 68 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left CosmoPirates out and predicted the genre from its 8 similar games. Every figure here, including CosmoPirates's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 449k–734k
best case 8.2M (Slay the Spire)
The Card Game lane

A solid, mid-sized genre: most sell around 513k copies, with a few that break out far above.

A typical game
≈ 513k copies
≈ $3.9M after Steam's cut
from ~14k reviews
Best case
≈ 8.2M copies
Slay the Spire · ≈ $78.8M after Steam's cut
from 216k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Roguelike Deckbuilder + Card Game, priced around $20.
  • The breakout hits carry Singleplayer + Roguelike Deckbuilder + Rogue-like; a typical game here doesn't.
  • The games you compared span 2018 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 6.2M–10.1M
15x vs typical
SteamSpy 5M–10M
Est. revenue
$42.7M–$114.9M net $77.7M–$176.7M gross
$24.99
216k reviews
Overwhelmingly Positive
Roguelike DeckbuilderCard Game +6
2019
Est. copies
≈ 337k–548k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M net $2.5M–$5.7M gross
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler +6
2021
Est. copies
≈ 1.1M–1.8M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$1.8M–$4.8M net $3.2M–$7.4M gross
$5.99
44k reviews
Overwhelmingly Positive
MultiplayerFighting +6
2020
Est. copies
≈ 604k–981k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.2M net $7.5M–$17.2M gross
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite +6
2018
Est. copies
≈ 424k–690k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M net $4.2M–$9.7M gross
$19.99
14k reviews
Mostly Positive
SimulationChoices Matter +6
2024
Est. copies
≈ 4.7M–7.6M
14x vs typical
SteamSpy 2M–5M
Est. revenue
$19.2M–$51.7M net $35.0M–$79.5M gross
$14.99
194k reviews
Overwhelmingly Positive
Card GameRoguelike Deckbuilder +6
2024
Est. copies
≈ 327k–531k
SteamSpy 200k–500k
Est. revenue
$2.2M–$6.0M net $4.1M–$9.3M gross
$24.99
14k reviews
Very Positive
Roguelike DeckbuilderAnime +6
2021
Est. copies
≈ 357k–581k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M net $3.6M–$8.1M gross
$19.99
14k reviews
Very Positive
Card BattlerRogue-lite +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples