wishvane
How many copies did Chrono Ark sell?
Estimated copies sold
≈ 327k–531k
$2.2M–$6.0M net $4.1M–$9.3M gross
from 14k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chrono Ark out and predicted the genre from its 8 similar games. Every figure here, including Chrono Ark's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 25k–32k
best case 124k (Alina of the Arena)
The Roguelike Deckbuilder lane

A niche genre: modest ceilings, most sell around 28k copies, so plan for a small audience.

A typical game
≈ 28k copies
≈ $162k after Steam's cut
from ~834 reviews
Best case
≈ 124k copies
Alina of the Arena · ≈ $721k after Steam's cut
from 4k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 4 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Roguelike Deckbuilder, priced around $16.
  • The breakout hits carry Rogue-like; a typical game here doesn't.
  • The games you compared span 2019 to 2025, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 89k–145k
3.7x vs typical
SteamSpy 200k–500k
Est. revenue
$369k–$991k net $670k–$1.5M gross
$14.99
3k reviews
Mostly Positive
StrategyIndie +6
2019
Est. copies
≈ 25k–41k
SteamSpy 100k–200k
Est. revenue
$104k–$280k net $189k–$431k gross
$14.99
877 reviews
Mostly Positive
Roguelike DeckbuilderIndie +6
2022
Est. copies
≈ 95k–154k
4.7x vs typical
SteamSpy 200k–500k
Est. revenue
$391k–$1.1M net $710k–$1.6M gross
$14.99
4k reviews
Very Positive
Roguelike DeckbuilderRogue-like +6
2023
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$78k–$210k net $142k–$323k gross
$14.99
790 reviews
Mostly Positive
Roguelike DeckbuilderCard Game +6
2020
Est. copies
≈ 24k–38k
SteamSpy 20k–50k
Est. revenue
$98k–$262k net $177k–$404k gross
$14.99
897 reviews
Very Positive
Card GameRogue-lite +6
2025
Est. copies
≈ 55k–90k
2.8x vs typical
SteamSpy 50k–100k
Est. revenue
$257k–$692k net $468k–$1.1M gross
$16.99
2k reviews
Very Positive
Card GameRoguelike Deckbuilder +6
2024
Est. copies
≈ 19k–30k
SteamSpy 20k–50k
Est. revenue
$72k–$193k net $131k–$298k gross
$13.99
779 reviews
Very Positive
Roguelike DeckbuilderRogue-lite +6
2022
Est. copies
≈ 50k–81k
2.5x vs typical
SteamSpy 20k–50k
Est. revenue
$412k–$1.1M net $750k–$1.7M gross
$29.99
2k reviews
Very Positive
Roguelike DeckbuilderAnime +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples