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How many copies did Strike Vector sell?

Estimated copies sold
≈ 123k–200k
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Strike Vector out and predicted the genre from its 8 similar games. Every figure here, including Strike Vector's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 29.1M–49.8M
best case 124.1M (PUBG: BATTLEGROUNDS)
Games like Strike Vector

The middle of these games

≈ 29.1M–49.8M copies

≈ $72.7M–$308.6M after Steam's cut

from ~889k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is Survival (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: PUBG: BATTLEGROUNDS at ≈ 94.5M–153.6M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Survival (4 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10. The breakout hits carry Sandbox + Open World Survival Craft + Survival; a typical game here doesn't.
The era
The games you compared span 2006 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Terraria
2011
Est. copies
≈ 97.9M–159.1M
1.7x vs typical
SteamSpy 20M–50M
Est. revenue
$269.0M–$723.1M after Steam's cut $489.0M–$1112.5M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Among Us
2018
Est. copies
≈ 22.7M–36.8M
SteamSpy 20M–50M
Est. revenue
$31.1M–$83.6M after Steam's cut $56.5M–$128.6M before the cut
$4.99
745k reviews
Very Positive
MultiplayerSocial Deduction
Garry's Mod
2006
Est. copies
≈ 79.8M–129.6M
SteamSpy 20M–50M
Est. revenue
$219.1M–$589.2M after Steam's cut $398.4M–$906.5M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Euro Truck Simulator 2
2012
Est. copies
≈ 59.4M–96.6M
SteamSpy 10M–20M
Est. revenue
$326.7M–$878.4M after Steam's cut $594.0M–$1351.4M before the cut
$19.99
940k reviews
Overwhelmingly Positive
DrivingTransportation
Rust
2018
Est. copies
≈ 42.4M–68.9M
1.6x vs typical
SteamSpy 20M–50M
Est. revenue
$466.2M–$1253.5M after Steam's cut $847.6M–$1928.4M before the cut
$39.99
1.4M reviews
Very Positive
SurvivalCrafting
Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
Very Positive
HorrorOnline Co-Op
Wallpaper Engine
2018
Est. copies
≈ 30.8M–50.0M
SteamSpy 20M–50M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 94.5M–153.6M
3.1x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.7M reviews
Mixed
SurvivalShooter

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