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How many copies did DYING UNDER NIGHTFALL sell?

Estimated copies sold
≈ 149–242
$123–$330 after Steam's cut $223–$507 before the cut
from 6 reviews (6 user reviews)
Thin evidence: 6 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DYING UNDER NIGHTFALL out and predicted the genre from its 8 similar games. Every figure here, including DYING UNDER NIGHTFALL's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 211k–342k
best case 5.8M (Celeste)
Games like DYING UNDER NIGHTFALL

The middle of these games

≈ 211k–342k copies

≈ $1.8M–$2.6M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 455 to 3k.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (7 of 8) and Female Protagonist (6 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $20. The breakout hits carry Precision Platformer + Difficult + Great Soundtrack; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Momodora: Reverie Under The Moonlight
2016
Est. copies
≈ 495k–805k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before the cut
$9.99
12k reviews
Very Positive
Metroidvania2D Platformer
Celeste
2018
Est. copies
≈ 4.4M–7.2M
14x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
20XX
2017
Est. copies
≈ 157k–256k
SteamSpy 200k–500k
Est. revenue
$649k–$1.7M after Steam's cut $1.2M–$2.7M before the cut
$14.99
5k reviews
Very Positive
PlatformerAction Roguelike
Planet of Lana
2023
Est. copies
≈ 260k–422k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$19.99
10k reviews
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ActionFemale Protagonist
Afterimage
2023
Est. copies
≈ 256k–415k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$24.99
10k reviews
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MetroidvaniaFemale Protagonist
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2024
Est. copies
≈ 262k–426k
SteamSpy 100k–200k
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
$19.99
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AdventurePlatformer
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2022
Est. copies
≈ 164k–267k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.1M–$4.7M before the cut
$24.99
7k reviews
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The Pedestrian
2020
Est. copies
≈ 151k–245k
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Est. revenue
$830k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$19.99
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Overwhelmingly Positive
PuzzlePuzzle-Platformer

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