wishvane
How many copies did Crypt of the NecroDancer sell?
Estimated copies sold
≈ 1.2M–2.0M
$5.0M–$13.6M net $9.2M–$20.9M gross
from 26k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Crypt of the NecroDancer out and predicted the genre from its 8 similar games. Every figure here, including Crypt of the NecroDancer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23k–220k
best case 4.6M (Muse Dash)
The Rhythm lane

A niche genre: modest ceilings, most sell around 70k copies, so plan for a small audience.

A typical game
≈ 70k copies
≈ $587k after Steam's cut
from ~2k reviews
Best case
≈ 4.6M copies
Muse Dash · ≈ $5.3M after Steam's cut
from 121k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Music + Rhythm, priced around $3.
  • The breakout hits carry Sexual Content + Great Soundtrack + Anime; a typical game here doesn't.
  • The games you compared span 2016 to 2025, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 301k–489k
6.2x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.4M net $3.0M–$6.8M gross
$19.99
11k reviews
Very Positive
FPSRhythm +6
2019
Est. copies
≈ 53k–86k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Very Positive
MusicRhythm +6
2019
Est. copies
≈ 3.5M–5.7M
66x vs typical
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.7M net $5.2M–$11.9M gross
$2.99
121k reviews
Very Positive
MusicRhythm +6
2016
Est. copies
≈ 192k–312k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$528k–$1.4M net $960k–$2.2M gross
$9.99
5k reviews
Very Positive
Music-Based Procedural GenerationRhythm +6
2025
Est. copies
≈ 142k–231k
3.2x vs typical
SteamSpy 50k–100k
Est. revenue
$782k–$2.1M net $1.4M–$3.2M gross
$19.99
6k reviews
Very Positive
RhythmMinigames +6
2024
Est. copies
≈ 7k–11k
SteamSpy 50k–100k
Est. revenue
$37k–$98k net $66k–$151k gross
$19.99
277 reviews
Very Positive
JRPGCyberpunk +6
2022
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$44k–$119k net $80k–$183k gross
$9.99
670 reviews
Overwhelmingly Positive
ActionRhythm +6
2025
Est. copies
≈ 20k–32k
SteamSpy 0–20k
Est. revenue
$108k–$291k net $197k–$448k gross
$19.99
821 reviews
Very Positive
Early AccessRhythm +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples