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How many copies did Yoiyami Dancers: Twilight Danmaku Dancers sell?

Estimated copies sold
≈ 17k–27k
$46k–$124k after Steam's cut $84k–$190k before the cut
from 675 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Yoiyami Dancers: Twilight Danmaku Dancers out and predicted the genre from its 8 similar games. Every figure here, including Yoiyami Dancers: Twilight Danmaku Dancers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 203k–940k
best case 4.6M (Muse Dash)
Games like Yoiyami Dancers: Twilight Danmaku Dancers

The middle of these games

≈ 203k–940k copies

≈ $1.5M–$8.0M after Steam's cut

from ~16k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Muse Dash at ≈ 3.5M–5.7M copies, ≈ $2.9M–$7.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 730 to 24k.
The genre you'd be entering
Your set
Your set clusters on Music (8 of 8) and Rhythm (8 of 8).
The winners
Winners here lead with Music + Rhythm, priced around $3.
The era
The games you compared span 2019 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rhythm Doctor
2025
Est. copies
≈ 667k–1.1M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.7M–$9.9M after Steam's cut $6.7M–$15.2M before the cut
$19.99
27k reviews
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RhythmMusic
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
7.7x vs typical
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$2.99
122k reviews
Very Positive
MusicRhythm
Hatsune Miku: Project DIVA Mega Mix+
2022
Est. copies
≈ 585k–950k
SteamSpy 500k–1M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$39.39
24k reviews
Very Positive
RhythmAnime
DJMAX RESPECT V
2020
Est. copies
≈ 863k–1.4M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$11.9M–$31.9M after Steam's cut $21.6M–$49.1M before the cut
$49.99
35k reviews
Very Positive
RhythmMusic
Melatonin
2022
Est. copies
≈ 203k–329k
SteamSpy 200k–500k
Est. revenue
$835k–$2.2M after Steam's cut $1.5M–$3.5M before the cut
$14.99
8k reviews
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RhythmIndie
Touhou Danmaku Kagura Phantasia Lost
2024
Est. copies
≈ 62k–100k
SteamSpy 100k–200k
Est. revenue
$338k–$910k after Steam's cut $615k–$1.4M before the cut
$19.99
2k reviews
Very Positive
MusicAction
Rift of the NecroDancer
2025
Est. copies
≈ 152k–247k
SteamSpy 50k–100k
Est. revenue
$836k–$2.2M after Steam's cut $1.5M–$3.5M before the cut
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EZ2ON REBOOT : R
2022
Est. copies
≈ 155k–253k
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$44.99
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RhythmAction

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