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How many copies did Final Resistance sell?

Estimated copies sold
≈ 992–2k
$1k–$3k after Steam's cut $2k–$5k before the cut
from 40 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Final Resistance out and predicted the genre from its 8 similar games. Every figure here, including Final Resistance's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–199k
best case 1.7M (For The King)
Games like Final Resistance

The middle of these games

≈ 6k–199k copies

≈ $113k–$2.5M after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: For The King at ≈ 1.3M–2.2M copies, ≈ $7.3M–$19.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 227 reviews in their first month; the spread ran 10 to 8k.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (5 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Turn-Based + Rogue-like, priced around $20.
The era
The games you compared span 2018 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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11x vs typical
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ORX
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For The King
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≈ 1.3M–2.2M
35x vs typical
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Tower DefenseStrategy
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Defend the Rook
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Tactical RPGRogue-lite

Sizing up your own game? See what its genre can realistically do before you build it.