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How many copies did Magic Ocean - Multiplayer Roguelike sell?

Estimated copies sold
≈ 347–564
from 14 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Magic Ocean - Multiplayer Roguelike out and predicted the genre from its 8 similar games. Every figure here, including Magic Ocean - Multiplayer Roguelike's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–27k
best case 444k (The Last Spell)
Games like Magic Ocean - Multiplayer Roguelike

The middle of these games

≈ 3k–27k copies

≈ $20k–$125k after Steam's cut

from ~458 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: The Last Spell at ≈ 338k–550k copies, ≈ $2.3M–$6.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 235 reviews in their first month; the spread ran 34 to 8k.
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (7 of 8) and Turn-Based Tactics (6 of 8).
The winners
Winners here lead with Turn-Based Strategy + Turn-Based Tactics, priced around $25. The breakout hits carry Singleplayer + RPG + Tactical; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

变量 Variables
2019
Est. copies
≈ 29k–48k
2.2x vs typical
SteamSpy 100k–200k
Est. revenue
$89k–$239k after Steam's cut $162k–$368k before the cut
$10.99
1k reviews
Very Positive
Digs TD
2023
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$14k–$39k after Steam's cut $26k–$60k before the cut
$19.99
106 reviews
Mixed
Tower DefenseStrategy
Deck of Haunts
2025
Est. copies
≈ 35k–57k
3.1x vs typical
SteamSpy under 20k
Est. revenue
$192k–$516k after Steam's cut $349k–$794k before the cut
$19.99
1k reviews
Very Positive
Refactor
2022
Est. copies
≈ 12k–19k
SteamSpy 200k–500k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before the cut
$4.99
469 reviews
Very Positive
Variables 2
2021
Est. copies
≈ 11k–18k
SteamSpy 100k–200k
Est. revenue
$47k–$126k after Steam's cut $85k–$194k before the cut
$14.99
458 reviews
Very Positive
CyberTD
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before the cut
$19.99
57 reviews
Mixed
ClickerIdler
The Last Spell
2023
Est. copies
≈ 338k–550k
30x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.2M–$9.6M before the cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
Final Resistance
2023
Est. copies
≈ 992–2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$3.99
40 reviews
Positive
StrategyIndie

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