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How many copies did NEO Scavenger sell?

Estimated copies sold
≈ 303k–492k
$1.2M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left NEO Scavenger out and predicted the genre from its 8 similar games. Every figure here, including NEO Scavenger's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 375k–1.9M
best case 3.8M (Brotato)
Games like NEO Scavenger

The middle of these games

≈ 375k–1.9M copies

≈ $2.8M–$9.1M after Steam's cut

from ~16k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Brotato at ≈ 2.9M–4.8M copies, ≈ $4.0M–$10.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 13k reviews in their first month; the spread ran 3k to 42k.
The genre you'd be entering
Your set
Your set clusters on Survival (6 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Rogue-like + Action Roguelike, priced around $5.
The era
The games you compared span 2014 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

This War of Mine
2014
Est. copies
≈ 5.5M–8.9M
6.2x vs typical
SteamSpy 2M–5M
Est. revenue
$30.0M–$80.8M after Steam's cut $54.6M–$124.3M before the cut
$19.99
98k reviews
Very Positive
SurvivalWar
Dome Keeper
2022
Est. copies
≈ 550k–893k
SteamSpy 2M–5M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.3M before the cut
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic
Brotato
2023
Est. copies
≈ 2.9M–4.8M
7.5x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$4.99
118k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer
Against the Storm
2023
Est. copies
≈ 926k–1.5M
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
Dead Age
2016
Est. copies
≈ 233k–379k
SteamSpy 200k–500k
Est. revenue
$961k–$2.6M after Steam's cut $1.7M–$4.0M before the cut
$14.99
6k reviews
Very Positive
RPGZombies
The Wandering Village
2025
Est. copies
≈ 209k–340k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$29.99
8k reviews
Very Positive
Early AccessBuilding
The Flame in the Flood
2016
Est. copies
≈ 304k–493k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$14.99
7k reviews
Mostly Positive
SurvivalAdventure
The Final Station
2016
Est. copies
≈ 395k–642k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before the cut
$14.99
9k reviews
Very Positive
Pixel GraphicsPost-apocalyptic

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