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How many copies did Assault Android Cactus+ sell?

Estimated copies sold
≈ 98k–160k
$541k–$1.5M after Steam's cut $983k–$2.2M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Assault Android Cactus+ out and predicted the genre from its 8 similar games. Every figure here, including Assault Android Cactus+'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.9M–6.6M
best case 33.1M (The Binding of Isaac: Rebirth)
Games like Assault Android Cactus+

The middle of these games

≈ 2.9M–6.6M copies

≈ $13.6M–$39.6M after Steam's cut

from ~69k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Action Roguelike (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Binding of Isaac: Rebirth at ≈ 25.2M–41.0M copies, ≈ $104.0M–$279.6M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Action Roguelike (3 of 8) and Automobile Sim (2 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $15.
The era
The games you compared span 2011 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Binding of Isaac: Rebirth
2014
Est. copies
≈ 25.2M–41.0M
6.6x vs typical
SteamSpy 5M–10M
Est. revenue
$104.0M–$279.6M after Steam's cut $189.1M–$430.1M before the cut
$14.99
450k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.4M after Steam's cut $28.0M–$63.6M before the cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
Bastion
2011
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$9.9M–$26.7M after Steam's cut $18.1M–$41.1M before the cut
$14.99
38k reviews
Overwhelmingly Positive
Great SoundtrackIndie
Grand Theft Auto IV: The Complete Edition
2020
Est. copies
≈ 5.0M–8.1M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$27.6M–$74.1M after Steam's cut $50.1M–$114.0M before the cut
$19.99
202k reviews
Very Positive
Open WorldAction
Grand Theft Auto IV: Complete Edition
unreleased
Est. copies
≈ 5.0M–8.1M
2.9x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
202k reviews
Very Positive
Open WorldAction
Hero Siege
2014
Est. copies
≈ 2.7M–4.3M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.7M after Steam's cut $10.6M–$24.1M before the cut
$7.99
47k reviews
Mixed
Action RPGPixel Graphics
HELLDIVERS™ Dive Harder Edition
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 2M–5M
Est. revenue
$9.0M–$24.1M after Steam's cut $16.3M–$37.0M before the cut
$19.99
33k reviews
Very Positive
Online Co-OpCo-op
ROUNDS
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$5.99
44k reviews
Overwhelmingly Positive
MultiplayerFighting

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