wishvane
How many copies did Rage of Mechs sell?
Estimated copies sold
≈ 192–312
$527–$1k net $959–$2k gross
from 8 reviews (8 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rage of Mechs out and predicted the genre from its 8 similar games. Every figure here, including Rage of Mechs's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 240k–558k
best case 9.2M (Divinity: Original Sin 2 - Definitive Edition)
The RPG lane

A solid, mid-sized genre: most sell around 338k copies, with a few that break out far above.

A typical game
≈ 338k copies
≈ $4.1M after Steam's cut
from ~10k reviews
Best case
≈ 9.2M copies
Divinity: Original Sin 2 - Definitive Edition · ≈ $160.2M after Steam's cut
from 204k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Tactical RPG + RPG, priced around $45.
  • The breakout hits carry Fantasy + Exploration + Story Rich; a typical game here doesn't.
  • The games you compared span 2015 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 258k–419k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M net $3.2M–$7.3M gross
$24.99
10k reviews
Very Positive
CRPGTactical RPG +6
2017
Est. copies
≈ 968k–1.6M
2.9x vs typical
SteamSpy 1M–2M
Est. revenue
$8.0M–$21.5M net $14.5M–$33.0M gross
$29.99
28k reviews
Very Positive
StrategyRPG +6
2015
Est. copies
≈ 186k–302k
SteamSpy 200k–500k
Est. revenue
$766k–$2.1M net $1.4M–$3.2M gross
$14.99
4k reviews
Very Positive
Turn-Based CombatChoices Matter +6
2021
Est. copies
≈ 552k–897k
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$4.6M–$12.2M net $8.3M–$18.8M gross
$29.99
22k reviews
Very Positive
RPGCo-op Campaign +6
2017
Est. copies
≈ 150k–244k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.9M net $2.6M–$6.0M gross
$34.99
4k reviews
Mostly Positive
RPGIsometric +6
2024
Est. copies
≈ 298k–485k
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.6M net $4.5M–$10.2M gross
$29.99
12k reviews
Overwhelmingly Positive
Procedural GenerationTurn-Based Combat +6
2017
Est. copies
≈ 7.0M–11.4M
21x vs typical
SteamSpy 5M–10M
Est. revenue
$86.8M–$233.5M net $157.9M–$359.2M gross
$44.99
204k reviews
Overwhelmingly Positive
Tactical RPGRPG +6
2022
Est. copies
≈ 179k–291k
SteamSpy 500k–1M
Est. revenue
$2.2M–$6.0M net $4.0M–$9.2M gross
$44.99
7k reviews
Very Positive
Tactical RPGTurn-Based Tactics +6

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Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples