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How many copies did The Age of Decadence sell?

Estimated copies sold
≈ 197k–321k
$813k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Age of Decadence out and predicted the genre from its 8 similar games. Every figure here, including The Age of Decadence's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 204k–276k
best case 729k (Solasta: Crown of the Magister)
Games like The Age of Decadence

The middle of these games

≈ 204k–276k copies

≈ $3.0M–$3.9M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Solasta: Crown of the Magister at ≈ 556k–903k copies, ≈ $4.6M–$12.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 2k to 6k.
The genre you'd be entering
Your set
Your set clusters on Choices Matter (5 of 8) and Tactical RPG (5 of 8).
The winners
Winners here lead with Character Customization + Choices Matter, priced around $35. The breakout hits carry Character Customization + Choices Matter; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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