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wishvane

How big is Call of Farming?

Estimated owners
≈ 347–564
from 14 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Call of Farming out and predicted the genre from its 8 similar games. Every figure here, including Call of Farming's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–15k
best case 124k (RATSHAKER™)
Games like Call of Farming

The middle of these games

≈ 13k–15k copies

≈ $6k–$15k after Steam's cut

from ~465 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: RATSHAKER™ at ≈ 94k–153k copies, ≈ $78k–$209k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 82 reviews in their first month; the spread ran 18 to 930.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Hidden Object (7 of 8) and Puzzle (5 of 8).
The winners
Winners here lead with Psychological Horror + Horror, priced around $2. The breakout hits carry Psychological Horror + Horror + Dark Humor; a typical game here doesn't.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RATSHAKER™
2024
Est. copies
≈ 94k–153k
8.2x vs typical
SteamSpy 50k–100k
Est. revenue
$78k–$209k after Steam's cut $141k–$321k before the cut
$2.99
4k reviews
Very Positive
100 hidden mushrooms
2021
Est. copies
≈ 12k–20k
SteamSpy 50k–100k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$0.99
485 reviews
Very Positive
CasualAdventure
100 hidden cats
2021
Est. copies
≈ 58k–95k
5.0x vs typical
SteamSpy 200k–500k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before the cut
$0.99
2k reviews
Very Positive
CatsHidden Object
100 hidden turtles
2022
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$13k before the cut
$0.99
477 reviews
Very Positive
CasualAdventure
100 hidden rams
2021
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$3k–$7k after Steam's cut $5k–$10k before the cut
$0.99
372 reviews
Very Positive
CasualAdventure
One Way: The Elevator
2020
Est. copies
≈ 12k–19k
SteamSpy 100k–200k
Est. revenue
$13k–$35k after Steam's cut $23k–$53k before the cut
$3.99
472 reviews
Very Positive
CasualRPG
Hidden Cats in London
2022
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before the cut
$1.99
458 reviews
Very Positive
CatsHidden Object
Hidden Cats in Spooky Town
2023
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$9k–$23k after Steam's cut $15k–$35k before the cut
$3.99
313 reviews
Very Positive
CatsCasual

Sizing up your own game? See what its genre can realistically do before you build it.