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How many copies did StarDrive 2 sell?

Estimated copies sold
≈ 103k–167k
$846k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left StarDrive 2 out and predicted the genre from its 8 similar games. Every figure here, including StarDrive 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 131k–1.0M
best case 10.8M (Stellaris)
Games like StarDrive 2

The middle of these games

≈ 131k–1.0M copies

≈ $2.1M–$10.6M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Stellaris at ≈ 8.2M–13.3M copies, ≈ $112.6M–$302.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on 4X (8 of 8) and Sci-fi (8 of 8).
The winners
Winners here lead with Space + Grand Strategy, priced around $50.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Master of Orion
2016
Est. copies
≈ 340k–553k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.2M–$9.7M before the cut
$24.99
8k reviews
Mostly Positive
Strategy4X
Sid Meier's Civilization®: Beyond Earth™
2014
Est. copies
≈ 1.3M–2.1M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$14.2M–$38.3M after Steam's cut $25.9M–$58.9M before the cut
$39.99
23k reviews
Mixed
StrategyTurn-Based Strategy
Master of Orion 2
2016
Est. copies
≈ 73k–118k
SteamSpy 100k–200k
Est. revenue
$120k–$321k after Steam's cut $217k–$494k before the cut
$5.99
2k reviews
Overwhelmingly Positive
Strategy4X
Distant Worlds: Universe
2014
Est. copies
≈ 104k–169k
SteamSpy 100k–200k
Est. revenue
$857k–$2.3M after Steam's cut $1.6M–$3.5M before the cut
$29.99
2k reviews
Mostly Positive
Strategy4X
Distant Worlds 2
2022
Est. copies
≈ 88k–143k
SteamSpy 100k–200k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
$49.99
4k reviews
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StrategySimulation
ENDLESS Space™ - Definitive Edition
2012
Est. copies
≈ 607k–986k
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
$9.99
10k reviews
Very Positive
Strategy4X
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
23x vs typical
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.8M after Steam's cut $204.7M–$465.8M before the cut
$49.99
197k reviews
Very Positive
Sins of a Solar Empire II
2024
Est. copies
≈ 214k–347k
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before the cut
$49.99
9k reviews
Very Positive
SpaceStrategy

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