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How many copies did Kingdom Wars 2: Battles sell?

Estimated copies sold
≈ 39k–64k
from 946 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kingdom Wars 2: Battles out and predicted the genre from its 8 similar games. Every figure here, including Kingdom Wars 2: Battles's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–5.9M
best case 6.9M (Age of Empires II: Definitive Edition)
Games like Kingdom Wars 2: Battles

The middle of these games

≈ 2.2M–5.9M copies

≈ $24.2M–$61.4M after Steam's cut

from ~73k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Age of Empires II: Definitive Edition at ≈ 5.2M–8.5M copies, ≈ $50.4M–$135.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 1 to 19k.
The genre you'd be entering
Your set
Your set clusters on RTS (8 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with RTS + City Builder, priced around $35.
The era
The games you compared span 2006 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kingdom Wars 2: Definitive Edition
2019
Est. copies
≈ 13k–21k
too small to compare
SteamSpy 20k–50k
Est. revenue
$36k–$97k after Steam's cut $65k–$149k before the cut
$9.99
454 reviews
Mixed
StrategyBuilding
Age of Empires II (Retired)
2013
Est. copies
≈ 6.5M–10.6M
SteamSpy 5M–10M
Est. revenue
$35.7M–$96.0M after Steam's cut $64.9M–$147.8M before the cut
$19.99
103k reviews
Overwhelmingly Positive
StrategyRTS
Age of Empires II: Definitive Edition
2019
Est. copies
≈ 5.2M–8.5M
2.5x vs typical
SteamSpy 2M–5M
Est. revenue
$50.4M–$135.5M after Steam's cut $91.6M–$208.4M before the cut
$34.99
182k reviews
Very Positive
StrategyRTS
Total War: MEDIEVAL II – Definitive Edition
2006
Est. copies
≈ 2.3M–3.7M
SteamSpy 1M–2M
Est. revenue
$15.8M–$42.5M after Steam's cut $28.7M–$65.3M before the cut
$24.99
36k reviews
Overwhelmingly Positive
StrategyMedieval
Diplomacy is Not an Option
2024
Est. copies
≈ 312k–507k
SteamSpy 200k–500k
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.6M before the cut
$29.99
13k reviews
Very Positive
Real-Time with PauseResource Management
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.8M after Steam's cut $22.2M–$50.5M before the cut
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim
DragonRoad
2025
Est. copies
≈ 3k–5k
too small to compare
SteamSpy under 20k
Est. revenue
$16k–$44k after Steam's cut $30k–$68k before the cut
$19.98
121 reviews
Very Positive
RoguevaniaExploration
Age of Empires IV: Anniversary Edition
2021
Est. copies
≈ 2.4M–3.8M
SteamSpy 2M–5M
Est. revenue
$26.0M–$69.9M after Steam's cut $47.2M–$107.5M before the cut
$39.99
95k reviews
Very Positive
StrategyRTS

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