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How many copies did Resident Evil 4 (2005) sell?

Estimated copies sold
≈ 5.5M–8.9M
$30.1M–$81.0M after Steam's cut $54.8M–$124.7M before the cut
from 98k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Resident Evil 4 (2005) out and predicted the genre from its 8 similar games. Every figure here, including Resident Evil 4 (2005)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 485k–1.3M
best case 4.0M (S.T.A.L.K.E.R.: Shadow of Chernobyl)
Games like Resident Evil 4 (2005)

The middle of these games

≈ 485k–1.3M copies

≈ $4.0M–$13.0M after Steam's cut

from ~19k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: S.T.A.L.K.E.R.: Shadow of Chernobyl at ≈ 3.0M–4.9M copies, ≈ $16.7M–$44.9M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Horror (6 of 8) and Survival Horror (6 of 8).
The winners
Winners here lead with Post-apocalyptic + Open World, priced around $20.
The era
The games you compared span 2007 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

S.T.A.L.K.E.R.: Shadow of Chernobyl
2007
Est. copies
≈ 3.0M–4.9M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$16.7M–$44.9M after Steam's cut $30.4M–$69.1M before the cut
$19.99
48k reviews
Very Positive
AtmosphericPost-apocalyptic
Darkwood
2017
Est. copies
≈ 854k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$19.99
25k reviews
Very Positive
System Shock® 2 (1999)
2013
Est. copies
≈ 495k–805k
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Very Positive
CyberpunkRPG
The Beast Inside
2019
Est. copies
≈ 349k–567k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$9.9M before the cut
$24.99
12k reviews
Very Positive
HorrorAdventure
Amnesia: The Bunker
2023
Est. copies
≈ 308k–500k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.7M after Steam's cut $3.8M–$8.7M before the cut
$24.99
12k reviews
Very Positive
Dead Frontier 2
2019
Est. copies
≈ 817k–1.3M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
28k reviews
Mixed
Free to PlayMultiplayer
S.T.A.L.K.E.R.: Clear Sky
2008
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.1M after Steam's cut $14.2M–$32.4M before the cut
$19.99
23k reviews
Very Positive
Open WorldAtmospheric
SCP: 5K
2022
Est. copies
≈ 376k–611k
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before the cut
$19.99
15k reviews
Mostly Positive
Early AccessStrategy

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