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How many copies did Cute Farmer Life sell?

Estimated copies sold
≈ 4k–6k
$4k–$11k after Steam's cut $8k–$18k before the cut
from 156 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cute Farmer Life out and predicted the genre from its 8 similar games. Every figure here, including Cute Farmer Life's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 35k–71k
best case 1.9M (Farming Simulator 25)
Games like Cute Farmer Life

The middle of these games

≈ 35k–71k copies

≈ $101k–$481k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Farming Simulator 25 at ≈ 1.4M–2.3M copies, ≈ $11.7M–$31.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 524 reviews in their first month; the spread ran 49 to 22k.
The genre you'd be entering
Your set
Your set clusters on Farming Sim (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Simulation + Farming Sim, priced around $30. The breakout hits carry First-Person + Multiplayer + Realistic; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.8x vs typical
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Farming Simulator 25
2024
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≈ 1.4M–2.3M
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Mixed
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