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wishvane

How many copies did First Up sell?

Estimated copies sold
≈ 74–121
$102–$275 after Steam's cut $185–$423 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left First Up out and predicted the genre from its 8 similar games. Every figure here, including First Up's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–73k
best case 233k (Hot Lava)
Games like First Up

The middle of these games

≈ 5k–73k copies

≈ $11k–$327k after Steam's cut

from ~179 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Hot Lava at ≈ 177k–288k copies, ≈ $975k–$2.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 77 reviews in their first month; the spread ran 56 to 289.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Precision Platformer (8 of 8) and 3D Platformer (7 of 8).
The winners
Winners here lead with Precision Platformer + 3D Platformer, priced around $20.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
17x vs typical
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $954k–$2.2M before the cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
BETON BRUTAL
2023
Est. copies
≈ 32k–52k
7.2x vs typical
SteamSpy 20k–50k
Est. revenue
$62k–$166k after Steam's cut $112k–$255k before the cut
$6.99
1k reviews
Very Positive
3D PlatformerPrecision Platformer
Pogo3D
2023
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$7.99
129 reviews
Very Positive
Precision Platformer3D Platformer
Tails Noir: Rebel Rush
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$4.94
97 reviews
Very Positive
Parkour Tag
2022
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$12k–$31k after Steam's cut $21k–$48k before the cut
$7.99
213 reviews
Very Positive
MultiplayerParkour
Hot Lava
2019
Est. copies
≈ 177k–288k
34x vs typical
SteamSpy 200k–500k
Est. revenue
$975k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer
Celaria
2019
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
$9k–$24k after Steam's cut $17k–$38k before the cut
$7.99
144 reviews
Very Positive
Dream Swing
2023
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$2.99
142 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.