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How many copies did STRIDE: Fates sell?

Estimated copies sold
≈ 7k–12k
$62k–$166k after Steam's cut $112k–$256k before the cut
from 302 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left STRIDE: Fates out and predicted the genre from its 8 similar games. Every figure here, including STRIDE: Fates's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 137k–632k
best case 1.4M (UNCHARTED™: Legacy of Thieves Collection)
Games like STRIDE: Fates

The middle of these games

≈ 137k–632k copies

≈ $1.2M–$9.8M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: UNCHARTED™: Legacy of Thieves Collection at ≈ 1.1M–1.7M copies, ≈ $14.8M–$39.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 440 to 5k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (5 of 8) and Platformer (5 of 8).
The winners
Winners here lead with Action-Adventure + Story Rich, priced around $50.
The era
The games you compared span 2007 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Action2D

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