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wishvane

How many copies did Battleship sell?

Estimated copies sold
≈ 50–81
$55–$147 after Steam's cut $100–$226 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Battleship out and predicted the genre from its 8 similar games. Every figure here, including Battleship's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 895–1k
best case 457k (Nodebuster)
Games like Battleship

The middle of these games

≈ 895–1k copies

≈ $69k–$79k after Steam's cut

from ~30 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Nodebuster at ≈ 348k–566k copies, ≈ $286k–$770k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 11 reviews in their first month; the spread ran 8 to 6k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Arcade (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Arcade + Simulation, priced around $11. The breakout hits carry Life Sim + Open World + Physics; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hidden Floating City Top-Down 3D
2022
Est. copies
≈ 670–1k
SteamSpy under 20k
Est. revenue
$37k–$99k after Steam's cut $67k–$152k before the cut
$199.99
27 reviews
Mixed
ActionCasual
Hidden Ghost Town 2
2022
Est. copies
≈ 719–1k
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Est. revenue
$40k–$106k after Steam's cut $72k–$164k before the cut
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ActionCasual
The Coin Game
2026
Est. copies
≈ 147k–239k
201x vs typical
SteamSpy 500k–1M
Est. revenue
$810k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$19.99
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Very Positive
Life SimArcade
Nodebuster
2024
Est. copies
≈ 348k–566k
476x vs typical
SteamSpy 200k–500k
Est. revenue
$286k–$770k after Steam's cut $520k–$1.2M before the cut
$2.99
14k reviews
Overwhelmingly Positive
CasualClicker
Hidden Ghost Town
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Est. copies
≈ 744–1k
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$41k–$110k after Steam's cut $74k–$169k before the cut
$199.99
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CasualAction
Hidden Harbor Top-Down 3D
2022
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$30k–$81k after Steam's cut $55k–$124k before the cut
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ActionAdventure
Hidden Tavern Top-Down 3D
2022
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
$44k–$117k after Steam's cut $79k–$181k before the cut
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Knight Story
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Est. copies
≈ 918–1k
SteamSpy under 20k
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$50k–$136k after Steam's cut $92k–$209k before the cut
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ActionAdventure

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