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How big is Cureocity?

Estimated owners
≈ 79k–129k
from 3k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cureocity out and predicted the genre from its 8 similar games. Every figure here, including Cureocity's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.8M–18.1M
best case 40.4M (Wallpaper Engine)
Games like Cureocity

The middle of these games

≈ 6.8M–18.1M copies

≈ $46.6M–$81.4M after Steam's cut

from ~202k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Anime (2 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Wallpaper Engine at ≈ 30.8M–50.0M copies, ≈ $42.2M–$113.5M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Anime (2 of 8) and Exploration (2 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5.
The era
The games you compared span 2009 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Doki Doki Literature Club!
2017
Est. copies
≈ 7.8M–12.7M
SteamSpy 5M–10M
Est. revenue
Free
Free
227k reviews
Overwhelmingly Positive
Stray
2022
Est. copies
≈ 4.4M–7.2M
SteamSpy 5M–10M
Est. revenue
$36.3M–$97.6M after Steam's cut $66.0M–$150.1M before the cut
$29.99
177k reviews
Overwhelmingly Positive
CatsAdventure
Plants vs. Zombies GOTY Edition
2009
Est. copies
≈ 9.8M–16.0M
SteamSpy 2M–5M
Est. revenue
$13.5M–$36.2M after Steam's cut $24.5M–$55.8M before the cut
$4.99
155k reviews
Overwhelmingly Positive
Tower DefenseZombies
Hollow Knight
2017
Est. copies
≈ 19.2M–31.3M
2.8x vs typical
SteamSpy 5M–10M
Est. revenue
$79.3M–$213.3M after Steam's cut $144.2M–$328.1M before the cut
$14.99
559k reviews
Overwhelmingly Positive
Totally Accurate Battle Simulator
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$20.9M–$56.2M after Steam's cut $38.0M–$86.5M before the cut
$19.99
153k reviews
Overwhelmingly Positive
SandboxSimulation
Slime Rancher
2017
Est. copies
≈ 5.4M–8.8M
SteamSpy 2M–5M
Est. revenue
$29.6M–$79.7M after Steam's cut $53.9M–$122.6M before the cut
$19.99
157k reviews
Overwhelmingly Positive
CuteExploration
Bloons TD 6
2018
Est. copies
≈ 12.0M–19.5M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before the cut
$13.99
394k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Wallpaper Engine
2018
Est. copies
≈ 30.8M–50.0M
5.0x vs typical
SteamSpy 20M–50M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities

Sizing up your own game? See what its genre can realistically do before you build it.