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How many copies did My Recycling Center sell?

Estimated copies sold
≈ 16k–26k
$65k–$175k after Steam's cut $118k–$269k before the cut
from 636 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left My Recycling Center out and predicted the genre from its 8 similar games. Every figure here, including My Recycling Center's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–2.8M
best case 6.5M (The Sims™ 4)
Games like My Recycling Center

The middle of these games

≈ 1.1M–2.8M copies

≈ $13.5M–$19.9M after Steam's cut

from ~63k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Sims™ 4 at ≈ 5.0M–8.0M copies.

What it took to get here
About half the games that made it here had over 14k reviews in their first month; the spread ran 953 to 73k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Immersive Sim (4 of 8).
The winners
Winners here lead with Life Sim + Character Customization.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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CuteRelaxing

Sizing up your own game? See what its genre can realistically do before you build it.