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How many copies did Cloudbuilt sell?

Estimated copies sold
≈ 53k–86k
$292k–$785k after Steam's cut $531k–$1.2M before the cut
from 948 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cloudbuilt out and predicted the genre from its 8 similar games. Every figure here, including Cloudbuilt's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.9M–5.5M
best case 9.3M (Titanfall® 2)
Games like Cloudbuilt

The middle of these games

≈ 1.9M–5.5M copies

≈ $45.3M–$107.5M after Steam's cut

from ~114k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Combat (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Titanfall® 2 at ≈ 7.1M–11.5M copies, ≈ $58.4M–$157.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 29k reviews in their first month; the spread ran 5k to 77k.
The genre you'd be entering
Your set
Your set clusters on Combat (4 of 8) and Open World (4 of 8).
The winners
Winners here lead with FPS + Mechs, priced around $30.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Titanfall® 2
2020
Est. copies
≈ 7.1M–11.5M
2.5x vs typical
SteamSpy 5M–10M
Est. revenue
$58.4M–$157.0M after Steam's cut $106.2M–$241.6M before the cut
$29.99
286k reviews
Overwhelmingly Positive
FPSMechs
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.4M–8.8M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$89.6M–$240.8M after Steam's cut $162.8M–$370.5M before the cut
$59.99
219k reviews
Mostly Positive
Open WorldCo-op
Crab Game
2021
Est. copies
≈ 3.7M–6.1M
SteamSpy 5M–10M
Est. revenue
Free
Free
151k reviews
Very Positive
Psychological HorrorMultiplayer
Marvel’s Spider-Man Remastered
2022
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$57.9M–$155.7M after Steam's cut $105.3M–$239.5M before the cut
$59.99
142k reviews
Overwhelmingly Positive
Open WorldSuperhero
STAR WARS Jedi: Survivor™
2023
Est. copies
≈ 2.1M–3.5M
SteamSpy 1M–2M
Est. revenue
$41.0M–$110.2M after Steam's cut $74.5M–$169.5M before the cut
$69.99
86k reviews
Mostly Positive
ActionAdventure
Vampire: The Masquerade - Bloodhunt
2022
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
Free
Free
59k reviews
Mostly Positive
MultiplayerBattle Royale
Marvel’s Spider-Man: Miles Morales
2022
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$19.1M–$51.3M after Steam's cut $34.7M–$78.9M before the cut
$49.99
56k reviews
Very Positive
Open WorldAction
UNCHARTED™: Legacy of Thieves Collection
2022
Est. copies
≈ 1.1M–1.7M
SteamSpy 500k–1M
Est. revenue
$14.8M–$39.8M after Steam's cut $26.9M–$61.2M before the cut
$49.99
43k reviews
Very Positive
AdventureAction-Adventure

Sizing up your own game? See what its genre can realistically do before you build it.