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How many copies did 精灵幻境 Elven dreams sell?

Estimated copies sold
≈ 1k–2k
$398–$1k after Steam's cut $724–$2k before the cut
from 59 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 精灵幻境 Elven dreams out and predicted the genre from its 8 similar games. Every figure here, including 精灵幻境 Elven dreams's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k
best case 129k (Legend Creatures(传奇生物))
Games like 精灵幻境 Elven dreams

The middle of these games

≈ 1k copies

≈ $4k–$5k after Steam's cut

from ~41 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Legend Creatures(传奇生物) at ≈ 98k–159k copies, ≈ $134k–$361k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 32 reviews in their first month; the spread ran 10 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Creature Collector (5 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Rogue-lite, priced around $9. The breakout hits carry Rogue-lite + Indie + Singleplayer; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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