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How many copies did Even the Ocean sell?

Estimated copies sold
≈ 12k–19k
$65k–$175k after Steam's cut $118k–$269k before the cut
from 284 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Even the Ocean out and predicted the genre from its 8 similar games. Every figure here, including Even the Ocean's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 340k–961k
best case 38.6M (Portal 2)
Games like Even the Ocean

The middle of these games

≈ 340k–961k copies

≈ $2.3M–$23.5M after Steam's cut

from ~16k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Portal 2 at ≈ 29.4M–47.8M copies, ≈ $80.8M–$217.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 39 to 18k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (8 of 8) and LGBTQ+ (5 of 8).
The winners
Winners here lead with Platformer + Puzzle, priced around $10.
The era
The games you compared span 2011 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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EmotionalIndie

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