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How many copies did Indiana Jones and the Great Circle sell?

Estimated copies sold
≈ 506k–823k
$9.7M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
from 20k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Indiana Jones and the Great Circle out and predicted the genre from its 8 similar games. Every figure here, including Indiana Jones and the Great Circle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.8M–7.4M
best case 38.6M (Portal 2)
Games like Indiana Jones and the Great Circle

The middle of these games

≈ 5.8M–7.4M copies

≈ $66.8M–$160.2M after Steam's cut

from ~182k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Portal 2 at ≈ 29.4M–47.8M copies, ≈ $80.8M–$217.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 70k reviews in their first month; the spread ran 19k to 93k.
The genre you'd be entering
Your set
Your set clusters on First-Person (5 of 8) and Open World (4 of 8).
The winners
Winners here lead with Platformer + Puzzle, priced around $10. The breakout hits carry Platformer + Puzzle + Dark Humor; a typical game here doesn't.
The era
The games you compared span 1998 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Portal 2
2011
Est. copies
≈ 29.4M–47.8M
2.6x vs typical
SteamSpy 5M–10M
Est. revenue
$80.8M–$217.4M after Steam's cut $147.0M–$334.4M before the cut
$9.99
466k reviews
Overwhelmingly Positive
Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.4M–8.8M
SteamSpy 5M–10M
Est. revenue
$89.6M–$240.8M after Steam's cut $162.8M–$370.5M before the cut
$59.99
219k reviews
Mostly Positive
Open WorldCo-op
Half-Life
1998
Est. copies
≈ 10.3M–16.8M
SteamSpy 10M–20M
Est. revenue
$28.4M–$76.4M after Steam's cut $51.6M–$117.5M before the cut
$9.99
164k reviews
Overwhelmingly Positive
FPSClassic
Far Cry® 5
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 2M–5M
Est. revenue
$94.6M–$254.3M after Steam's cut $171.9M–$391.2M before the cut
$59.99
189k reviews
Very Positive
Open WorldAction-Adventure
Kingdom Come: Deliverance II
2025
Est. copies
≈ 4.8M–7.8M
SteamSpy 2M–5M
Est. revenue
$78.8M–$211.9M after Steam's cut $143.3M–$326.0M before the cut
$59.99
193k reviews
Very Positive
RPGMedieval
MiSide
2024
Est. copies
≈ 3.5M–5.7M
SteamSpy 1M–2M
Est. revenue
$14.5M–$39.0M after Steam's cut $26.3M–$59.9M before the cut
$14.99
142k reviews
Overwhelmingly Positive
Starfield
2023
Est. copies
≈ 4.3M–7.1M
SteamSpy 2M–5M
Est. revenue
$59.7M–$160.4M after Steam's cut $108.5M–$246.8M before the cut
$49.99
175k reviews
Mixed
SpaceSingleplayer
Five Nights at Freddy's: Security Breach
2021
Est. copies
≈ 1.7M–2.8M
too small to compare
SteamSpy 1M–2M
Est. revenue
$19.1M–$51.3M after Steam's cut $34.7M–$78.9M before the cut
$39.99
70k reviews
Very Positive
HorrorSingleplayer

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