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How many copies did Security Control sell?

Estimated copies sold
≈ 198–322
$272–$731 after Steam's cut $494–$1k before the cut
from 8 reviews (8 user reviews)
Thin evidence: 8 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Security Control out and predicted the genre from its 8 similar games. Every figure here, including Security Control's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.4M–11.3M
best case 27.3M (Phasmophobia)
Games like Security Control

The middle of these games

≈ 5.4M–11.3M copies

≈ $44.0M–$138.1M after Steam's cut

from ~215k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Phasmophobia at ≈ 20.8M–33.8M copies, ≈ $114.2M–$307.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 40k reviews in their first month; the spread ran 1k to 114k.
The genre you'd be entering
Your set
Your set clusters on Horror (7 of 8) and First-Person (6 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20.
The era
The games you compared span 2017 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Resident Evil 4
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Est. copies
≈ 6.8M–11.1M
SteamSpy 5M–10M
Est. revenue
$74.9M–$201.3M after Steam's cut $136.1M–$309.7M before the cut
$39.99
275k reviews
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HorrorAction
Escape the Backrooms
2025
Est. copies
≈ 4.0M–6.6M
SteamSpy 2M–5M
Est. revenue
$11.1M–$29.8M after Steam's cut $20.1M–$45.8M before the cut
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Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.3M–7.1M
SteamSpy 2M–5M
Est. revenue
$23.9M–$64.1M after Steam's cut $43.4M–$98.7M before the cut
$19.99
126k reviews
Overwhelmingly Positive
Among Us 3D: VR
2022
Est. copies
≈ 69k–112k
too small to compare
SteamSpy 100k–200k
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$9.99
3k reviews
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VRMultiplayer
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≈ 9.2M–15.0M
SteamSpy 20M–50M
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Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
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$59.99
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VRFPS
Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
3.9x vs typical
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
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HorrorOnline Co-Op
Reiko's Fragments
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≈ 5k–8k
too small to compare
SteamSpy under 20k
Est. revenue
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$4.99
169 reviews
Mixed
ActionIndie

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