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How many copies did Commander Quest sell?

Estimated copies sold
≈ 71k–116k
$235k–$631k after Steam's cut $427k–$971k before the cut
from 3k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Commander Quest out and predicted the genre from its 8 similar games. Every figure here, including Commander Quest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 635–1k
best case 8.2M (Slay the Spire)
Games like Commander Quest

The middle of these games

≈ 635–1k copies

≈ $1k–$6k after Steam's cut

from ~23 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Slay the Spire at ≈ 6.3M–10.2M copies, ≈ $43.1M–$116.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 31 reviews in their first month; the spread ran 9 to 21k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Card Game (7 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $17. The breakout hits carry Strategy + Deckbuilding + Singleplayer; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Slay the Spire
2019
Est. copies
≈ 6.3M–10.2M
9689x vs typical
SteamSpy 5M–10M
Est. revenue
$43.1M–$116.0M after Steam's cut $78.4M–$178.5M before the cut
$24.99
218k reviews
Overwhelmingly Positive
Warriors of the Nile 2
2022
Est. copies
≈ 30k–49k
54x vs typical
SteamSpy 100k–200k
Est. revenue
$123k–$332k after Steam's cut $225k–$511k before the cut
$14.99
1k reviews
Very Positive
StrategyCard Game
Balatro
2024
Est. copies
≈ 4.9M–8.0M
8793x vs typical
SteamSpy 2M–5M
Est. revenue
$20.2M–$54.4M after Steam's cut $36.8M–$83.7M before the cut
$14.99
198k reviews
Overwhelmingly Positive
Cards of the Dead
2021
Est. copies
≈ 3k–4k
4.7x vs typical
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before the cut
$7.99
105 reviews
Mostly Positive
ControllerAction
Breachway
2024
Est. copies
≈ 37k–60k
66x vs typical
SteamSpy 50k–100k
Est. revenue
$204k–$548k after Steam's cut $371k–$844k before the cut
$19.99
1k reviews
Mostly Positive
Early AccessStrategy
Orcish Skies
2023
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$571–$2k after Steam's cut $1k–$2k before the cut
$3.99
21 reviews
Positive
Card BattlerTactical RPG
legions battle
2024
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
Free
Free
24 reviews
Mixed
Early AccessRoguelike Deckbuilder
DINO MERCS
2024
Est. copies
≈ 372–605
SteamSpy under 20k
Est. revenue
$715–$2k after Steam's cut $1k–$3k before the cut
$6.99
15 reviews
Mixed
Card GameRogue-lite

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