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How many copies did BRUTAL KATANA sell?

Estimated copies sold
≈ 2k–3k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 79 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BRUTAL KATANA out and predicted the genre from its 5 similar games. Every figure here, including BRUTAL KATANA's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 42k–108k
best case 673k (Neon White)
Games like BRUTAL KATANA

The middle of these games

≈ 42k–108k copies

≈ $326k–$496k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 5 similar games are hits.

Best case: Neon White at ≈ 513k–833k copies, ≈ $3.5M–$9.5M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on FPS (5 of 5) and Parkour (5 of 5).
The winners
Winners here lead with FPS + 3D Platformer, priced around $25. The breakout hits carry Shooter + Anime + 3D Platformer; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 5 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kreedz Climbing
2017
Est. copies
≈ 35k–57k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Very Positive
Free to PlayRacing
Neon Boost
2019
Est. copies
≈ 71k–116k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
Free to PlayParkour
DeadCore
2014
Est. copies
≈ 115k–186k
SteamSpy 200k–500k
Est. revenue
$315k–$846k after Steam's cut $572k–$1.3M before the cut
$9.99
2k reviews
Very Positive
PlatformerAction
Shady Knight
2024
Est. copies
≈ 24k–39k
SteamSpy 50k–100k
Est. revenue
$131k–$352k after Steam's cut $238k–$541k before the cut
$19.99
960 reviews
Very Positive
Hack and SlashFirst-Person
Neon White
2022
Est. copies
≈ 513k–833k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$24.99
21k reviews
Overwhelmingly Positive
FPS3D Platformer

Sizing up your own game? See what its genre can realistically do before you build it.