Sign in
wishvane

How many copies did One-inch Tactics sell?

Estimated copies sold
≈ 2k–4k
$13k–$34k after Steam's cut $23k–$52k before the cut
from 93 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left One-inch Tactics out and predicted the genre from its 8 similar games. Every figure here, including One-inch Tactics's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 54k–57k
best case 1.4M (RISK: Global Domination)
Games like One-inch Tactics

The middle of these games

≈ 54k–57k copies

≈ $448k–$549k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: RISK: Global Domination at ≈ 1.0M–1.7M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 523 reviews in their first month; the spread ran 183 to 5k.
The genre you'd be entering
Your set
Your set clusters on Board Game (5 of 8) and Turn-Based Strategy (4 of 8).
The winners
Winners here lead with Board Game + Tabletop, priced around $40. The breakout hits carry Turn-Based + War; a typical game here doesn't.
The era
The games you compared span 2012 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ticket to Ride: Classic Edition
2012
Est. copies
≈ 345k–561k
3.3x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Very Positive
Board GameStrategy
Warhammer Underworlds - Shadespire Edition (Classic)
2020
Est. copies
≈ 41k–67k
SteamSpy under 20k
Est. revenue
$338k–$910k after Steam's cut $615k–$1.4M before the cut
$29.99
2k reviews
Mixed
Turn-Based TacticsCard Battler
Ozymandias: Bronze Age Empire Sim
2022
Est. copies
≈ 41k–67k
SteamSpy 200k–500k
Est. revenue
$170k–$458k after Steam's cut $310k–$705k before the cut
$14.99
2k reviews
Very Positive
Grand StrategyTurn-Based Strategy
Xenonauts 2
2026
Est. copies
≈ 142k–231k
3.4x vs typical
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.5M before the cut
$39.99
6k reviews
Very Positive
StrategySimulation
The Conquest of Go
2025
Est. copies
≈ 14k–23k
too small to compare
SteamSpy 20k–50k
Est. revenue
$60k–$160k after Steam's cut $108k–$246k before the cut
$14.99
582 reviews
Very Positive
Early AccessTurn-Based
A Game of Thrones: The Board Game - Digital Edition
2020
Est. copies
≈ 49k–79k
SteamSpy 200k–500k
Est. revenue
$267k–$719k after Steam's cut $486k–$1.1M before the cut
$19.99
2k reviews
Mostly Positive
StrategyBoard Game
RISK: Global Domination
2020
Est. copies
≈ 1.0M–1.7M
25x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
42k reviews
Mostly Positive
Free to PlayMultiplayer
Spirit Island
2020
Est. copies
≈ 41k–67k
SteamSpy 50k–100k
Est. revenue
$284k–$765k after Steam's cut $517k–$1.2M before the cut
$24.99
2k reviews
Very Positive
NatureBoard Game

Sizing up your own game? See what its genre can realistically do before you build it.