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How many copies did Hypotheses on the Symmetry between Vision and Hands sell?

Estimated copies sold
≈ 2k
$842–$2k after Steam's cut $2k–$3k before the cut
from 62 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hypotheses on the Symmetry between Vision and Hands out and predicted the genre from its 8 similar games. Every figure here, including Hypotheses on the Symmetry between Vision and Hands's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 74–228
best case 3k (Symphony of Souls)
Games like Hypotheses on the Symmetry between Vision and Hands

The middle of these games

≈ 74–228 copies

≈ $127–$502 after Steam's cut

from ~4 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Symphony of Souls at ≈ 3k–4k copies. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 63 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Rhythm (8 of 8) and Platformer (5 of 8).
The winners
Winners here lead with Rhythm + Parkour. The breakout hits carry Parkour + Stylized + Adventure; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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