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How many copies did 浪尖舞动 Surf Dance sell?

Estimated copies sold
≈ 198–322
$108–$292 after Steam's cut $197–$449 before the cut
from 8 reviews (8 user reviews)
Thin evidence: 8 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 浪尖舞动 Surf Dance out and predicted the genre from its 8 similar games. Every figure here, including 浪尖舞动 Surf Dance's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 798–4k
best case 5k (Tempo)
Games like 浪尖舞动 Surf Dance

The middle of these games

≈ 798–4k copies

≈ $2k–$12k after Steam's cut

from ~45 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Tempo at ≈ 4k–7k copies.

What it took to get here
About half the games that made it here had over 11 reviews in their first month; the spread ran 1 to 79.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Racing (7 of 8) and Rhythm (7 of 8).
The winners
Winners here lead with Rhythm + Arcade.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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