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How many copies did Goat's Tale Adventure sell?

Estimated copies sold
≈ 546–887
$299–$803 after Steam's cut $543–$1k before the cut
from 22 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Goat's Tale Adventure out and predicted the genre from its 8 similar games. Every figure here, including Goat's Tale Adventure's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–15k
best case 58k (Micro Platformer)
Games like Goat's Tale Adventure

The middle of these games

≈ 1k–15k copies

≈ $3k–$15k after Steam's cut

from ~174 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Micro Platformer at ≈ 44k–72k copies.

What it took to get here
About half the games that made it here had over 45 reviews in their first month; the spread ran 14 to 205.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Psychological Horror (8 of 8) and Precision Platformer (7 of 8).
The winners
Winners here lead with Precision Platformer + Psychological Horror.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ascent
2020
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$4.99
100 reviews
Very Positive
Precision Platformer2D Platformer
Goat's Tale (Classic)
2022
Est. copies
≈ 8k–14k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$1.99
336 reviews
Very Positive
How I learned to Skate
2022
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$7.99
30 reviews
Positive
Micro Platformer
2020
Est. copies
≈ 44k–72k
10x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
2k reviews
Overwhelmingly Positive
Eggy
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$4.99
45 reviews
Positive
NoRoY
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$938–$3k after Steam's cut $2k–$4k before the cut
$2.99
46 reviews
Positive
Banana Hell
2020
Est. copies
≈ 22k–35k
5.0x vs typical
SteamSpy 100k–200k
Est. revenue
$18k–$48k after Steam's cut $32k–$73k before the cut
$2.99
870 reviews
Mixed
IndieCasual
Aim Climb
2022
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before the cut
$6.80
247 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.