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How many copies did Kingdom Tales: Dragons & Us sell?

Estimated copies sold
≈ 3k–5k
$9k–$25k after Steam's cut $17k–$38k before the cut
from 60 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kingdom Tales: Dragons & Us out and predicted the genre from its 8 similar games. Every figure here, including Kingdom Tales: Dragons & Us's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 301k–503k
best case 880k (Turmoil)
Games like Kingdom Tales: Dragons & Us

The middle of these games

≈ 301k–503k copies

≈ $1.6M–$4.4M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Turmoil at ≈ 670k–1.1M copies, ≈ $2.4M–$6.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 1k to 5k.
The genre you'd be entering
Your set
Your set clusters on Management (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Management + Mining, priced around $13.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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