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wishvane

How many copies did Youtubers Life sell?

Estimated copies sold
≈ 530k–862k
$2.9M–$7.8M after Steam's cut $5.3M–$12.1M before the cut
from 15k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Youtubers Life out and predicted the genre from its 8 similar games. Every figure here, including Youtubers Life's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.4M–1.7M
best case 4.7M (Crusader Kings III)
Games like Youtubers Life

The middle of these games

≈ 1.4M–1.7M copies

≈ $11.2M–$13.1M after Steam's cut

from ~47k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Crusader Kings III at ≈ 3.5M–5.8M copies, ≈ $48.8M–$131.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 17k reviews in their first month; the spread ran 12k to 69k.
The genre you'd be entering
Your set
Your set clusters on Management (7 of 8) and Simulation (7 of 8).
The winners
Winners here lead with Management, priced around $20. The breakout hits carry Multiplayer + Economy; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crusader Kings III
2020
Est. copies
≈ 3.5M–5.8M
3.1x vs typical
SteamSpy 2M–5M
Est. revenue
$48.8M–$131.2M after Steam's cut $88.7M–$201.9M before the cut
$49.99
143k reviews
Very Positive
StrategyMedieval
Supermarket Together
2024
Est. copies
≈ 2.4M–4.0M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
98k reviews
Very Positive
SimulationOnline Co-Op
Cookie Clicker
2021
Est. copies
≈ 2.3M–3.7M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.7M–$13.1M before the cut
$4.99
93k reviews
Overwhelmingly Positive
ClickerIdler
Sultan's Game
2025
Est. copies
≈ 868k–1.4M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.7M before the cut
$24.99
35k reviews
Very Positive
Potion Craft: Alchemist Simulator
2022
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before the cut
$19.99
45k reviews
Very Positive
CraftingSingleplayer
TCG Card Shop Simulator
2024
Est. copies
≈ 1.2M–2.0M
SteamSpy 2M–5M
Est. revenue
$6.7M–$18.1M after Steam's cut $12.2M–$27.8M before the cut
$19.99
49k reviews
Overwhelmingly Positive
PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.5M before the cut
$19.99
53k reviews
Very Positive
SimulationEducation
Supermarket Simulator
2025
Est. copies
≈ 2.1M–3.4M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$11.4M–$30.7M after Steam's cut $20.8M–$47.3M before the cut
$19.99
84k reviews
Very Positive

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