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How many copies did Gakuin Makyo ~High School Crisis~ sell?

Estimated copies sold
≈ 496–806
$272–$730 after Steam's cut $494–$1k before the cut
from 20 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gakuin Makyo ~High School Crisis~ out and predicted the genre from its 8 similar games. Every figure here, including Gakuin Makyo ~High School Crisis~'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 14k–42k
best case 58k (Labyrinth of Refrain: Coven of Dusk)
Games like Gakuin Makyo ~High School Crisis~

The middle of these games

≈ 14k–42k copies

≈ $186k–$464k after Steam's cut

from ~700 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Labyrinth of Refrain: Coven of Dusk at ≈ 44k–72k copies, ≈ $611k–$1.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 173 reviews in their first month; the spread ran 34 to 380.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (8 of 8) and JRPG (7 of 8).
The winners
Winners here lead with Dungeon Crawler + Anime, priced around $50.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stranger of Sword City
2016
Est. copies
≈ 27k–43k
SteamSpy 20k–50k
Est. revenue
$146k–$394k after Steam's cut $266k–$605k before the cut
$19.99
640 reviews
Mixed
Etrian Odyssey HD
2023
Est. copies
≈ 35k–57k
2.0x vs typical
SteamSpy 50k–100k
Est. revenue
$384k–$1.0M after Steam's cut $698k–$1.6M before the cut
$39.99
1k reviews
Very Positive
Wizardry: Labyrinth of Lost Souls
2020
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$47k–$126k after Steam's cut $85k–$193k before the cut
$14.99
457 reviews
Mostly Positive
Touhou Artificial Dream in Arcadia
2023
Est. copies
≈ 31k–50k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$84k–$226k after Steam's cut $153k–$347k before the cut
$9.99
1k reviews
Overwhelmingly Positive
Dungeon CrawlerTurn-Based Combat
Labyrinth of Refrain: Coven of Dusk
2018
Est. copies
≈ 44k–72k
2.1x vs typical
SteamSpy 50k–100k
Est. revenue
$611k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$49.99
1k reviews
Very Positive
Etrian Odyssey III HD
2023
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$207k–$557k after Steam's cut $377k–$857k before the cut
$39.99
760 reviews
Very Positive
Etrian Odyssey II HD
2023
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$107k–$287k after Steam's cut $194k–$441k before the cut
$39.99
391 reviews
Mostly Positive
RPGAdventure
Undernauts: Labyrinth of Yomi
2021
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$108k–$290k after Steam's cut $196k–$447k before the cut
$59.99
264 reviews
Mostly Positive

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