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How many copies did Silicon War:Blitz sell?

Estimated copies sold
≈ 347–564
$476–$1k after Steam's cut $866–$2k before the cut
from 14 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Silicon War:Blitz out and predicted the genre from its 8 similar games. Every figure here, including Silicon War:Blitz's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 99k–130k
best case 155k (Pistol Whip)
Games like Silicon War:Blitz

The middle of these games

≈ 99k–130k copies

≈ $545k–$1.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Pistol Whip at ≈ 118k–192k copies, ≈ $977k–$2.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 3 reviews in their first month; the spread ran 1 to 3k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Shooter (6 of 8) and VR (6 of 8).
The winners
Winners here lead with VR + Rhythm, priced around $30.
The era
The games you compared span 2014 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pistol Whip
2019
Est. copies
≈ 118k–192k
SteamSpy 200k–500k
Est. revenue
$977k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$29.99
4k reviews
Very Positive
VRAction
Bakemono - Demon Brigade Tenmen Unit 01
2020
Est. copies
≈ 570–927
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$19.99
23 reviews
Mixed
Early AccessMechs
COMPOUND
2022
Est. copies
≈ 53k–86k
SteamSpy 200k–500k
Est. revenue
$291k–$784k after Steam's cut $530k–$1.2M before the cut
$19.99
2k reviews
Overwhelmingly Positive
ActionRogue-lite
Greedland
2025
Est. copies
≈ 83k–135k
SteamSpy 200k–500k
Est. revenue
$297k–$797k after Steam's cut $539k–$1.2M before the cut
$12.99
3k reviews
Very Positive
Astebreed: Definitive Edition
2014
Est. copies
≈ 93k–150k
SteamSpy 200k–500k
Est. revenue
$509k–$1.4M after Steam's cut $925k–$2.1M before the cut
$19.99
2k reviews
Very Positive
Spectacle fighterShoot 'Em Up
Strike VR
2020
Est. copies
≈ 149–242
too small to compare
SteamSpy 20k–50k
Est. revenue
$123–$330 after Steam's cut $223–$507 before the cut
$2.99
6 reviews
6 user reviews
ActionVR
Warchasm
2020
Est. copies
≈ 322–524
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$12.99
13 reviews
Mixed
VRFPS
The Rhythm of the Knight
2022
Est. copies
≈ 74–121
too small to compare
SteamSpy under 20k
Est. revenue
$204–$550 after Steam's cut $370–$846 before the cut
$9.99
3 reviews
3 user reviews
ActionArcade

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