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How many copies did COMPOUND sell?

Estimated copies sold
≈ 53k–86k
$291k–$784k after Steam's cut $530k–$1.2M before the cut
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left COMPOUND out and predicted the genre from its 8 similar games. Every figure here, including COMPOUND's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 99k–141k
best case 415k (SUPERHOT: MIND CONTROL DELETE)
Games like COMPOUND

The middle of these games

≈ 99k–141k copies

≈ $972k–$1.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Action Roguelike (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: SUPERHOT: MIND CONTROL DELETE at ≈ 316k–514k copies, ≈ $2.2M–$5.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 868 reviews in their first month; the spread ran 239 to 3k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (4 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Action Roguelike, priced around $22. The breakout hits carry Action Roguelike + Time Manipulation + Bullet Time; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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VRAction-Adventure

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