wishvane
How many copies did COMPOUND sell?
Estimated copies sold
≈ 51k–83k
$281k–$756k net $511k–$1.2M gross
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left COMPOUND out and predicted the genre from its 8 similar games. Every figure here, including COMPOUND's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 101k–143k
best case 439k (SUPERHOT: MIND CONTROL DELETE)
The Action lane

A solid, mid-sized genre: most sell around 110k copies, with a few that break out far above.

A typical game
≈ 110k copies
≈ $1.1M after Steam's cut
from ~3k reviews
Best case
≈ 439k copies
SUPERHOT: MIND CONTROL DELETE · ≈ $4.2M after Steam's cut
from 13k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 2 are breakout hits far above it, and 2 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Action Roguelike + Action, priced around $22.
  • The breakout hits carry Action Roguelike + Time Manipulation + Bullet Time; a typical game here doesn't.
  • The games you compared span 2013 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 87k–142k
SteamSpy 200k–500k
Est. revenue
$600k–$1.6M net $1.1M–$2.5M gross
$24.99
3k reviews
Very Positive
VRSwordplay +6
2020
Est. copies
≈ 335k–544k
4.0x vs typical
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.2M net $4.2M–$9.5M gross
$24.99
13k reviews
Very Positive
FPSTime Manipulation +6
2020
Est. copies
≈ 80k–130k
SteamSpy 500k–1M
Est. revenue
$441k–$1.2M net $802k–$1.8M gross
$19.99
3k reviews
Very Positive
FPSSimulation +6
2013
Est. copies
≈ 85k–138k
too small to compare
SteamSpy 200k–500k
Est. revenue
$234k–$629k net $425k–$968k gross
$9.99
2k reviews
Mostly Positive
Action RoguelikeRogue-like +6
2017
Est. copies
≈ 394k–639k
3.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M net $3.9M–$8.9M gross
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike +6
2021
Est. copies
≈ 42k–69k
too small to compare
SteamSpy 50k–100k
Est. revenue
$233k–$627k net $424k–$965k gross
$19.99
2k reviews
Very Positive
VRDungeon Crawler +6
2015
Est. copies
≈ 173k–281k
SteamSpy 200k–500k
Est. revenue
$856k–$2.3M net $1.6M–$3.5M gross
$17.99
4k reviews
Very Positive
HorrorSurvival Horror +6
2024
Est. copies
≈ 67k–110k
SteamSpy 50k–100k
Est. revenue
$556k–$1.5M net $1.0M–$2.3M gross
$29.99
3k reviews
Overwhelmingly Positive
VRAction-Adventure +6

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Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples