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How many copies did LOCKDOWN Protocol sell?

Estimated copies sold
≈ 492k–800k
$1.4M–$3.6M after Steam's cut $2.5M–$5.6M before the cut
from 20k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left LOCKDOWN Protocol out and predicted the genre from its 8 similar games. Every figure here, including LOCKDOWN Protocol's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 259k–380k
best case 4.2M (Deceit)
Games like LOCKDOWN Protocol

The middle of these games

≈ 259k–380k copies

≈ $950k–$2.1M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Deceit at ≈ 3.2M–5.2M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 1k to 8k.
The genre you'd be entering
Your set
Your set clusters on Social Deduction (6 of 8) and Horror (5 of 8).
The winners
Winners here lead with Horror + Social Deduction. The breakout hits carry PvP + Horror + Choices Matter; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deceit
2017
Est. copies
≈ 3.2M–5.2M
9.2x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
92k reviews
Mostly Positive
PvPMultiplayer
Dread Hunger
2022
Est. copies
≈ 1.1M–1.9M
4.6x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
46k reviews
Mixed
MultiplayerSurvival
Feign
2025
Est. copies
≈ 157k–255k
SteamSpy 500k–1M
Est. revenue
$215k–$579k after Steam's cut $392k–$891k before the cut
$4.99
6k reviews
Very Positive
Early AccessCasual
Town of Salem 2
2023
Est. copies
≈ 228k–371k
SteamSpy 500k–1M
Est. revenue
Free
Free
9k reviews
Mixed
Free to PlaySocial Deduction
Unfortunate Spacemen
2020
Est. copies
≈ 187k–304k
SteamSpy 500k–1M
Est. revenue
Free
Free
8k reviews
Very Positive
Survival HorrorInvestigation
Fear Surrounds
2021
Est. copies
≈ 269k–437k
SteamSpy 200k–500k
Est. revenue
Free
Free
11k reviews
Very Positive
MultiplayerHorror
In Silence
2021
Est. copies
≈ 296k–482k
SteamSpy 500k–1M
Est. revenue
$815k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$9.99
12k reviews
Mostly Positive
HorrorMultiplayer
Project Winter
2019
Est. copies
≈ 549k–893k
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before the cut
$9.99
19k reviews
Very Positive
Team-BasedSnow

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