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How many copies did Rift Riff sell?

Estimated copies sold
≈ 10k–16k
$35k–$93k after Steam's cut $63k–$143k before the cut
from 391 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rift Riff out and predicted the genre from its 8 similar games. Every figure here, including Rift Riff's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 45k–67k
best case 1.9M (They Are Billions)
Games like Rift Riff

The middle of these games

≈ 45k–67k copies

≈ $273k–$586k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: They Are Billions at ≈ 1.5M–2.4M copies, ≈ $12.2M–$32.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 398 reviews in their first month; the spread ran 2 to 877.
The genre you'd be entering
Your set
Your set clusters on Base-Building (8 of 8) and RTS (8 of 8).
The winners
Winners here lead with Base-Building + Colony Sim, priced around $30. The breakout hits carry Colony Sim + Zombies + Survival; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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2020
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
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7 reviews
7 user reviews
Early AccessStrategy
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
28x vs typical
SteamSpy 2M–5M
Est. revenue
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Base-BuildingColony Sim
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2020
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Tower DefenseStrategy
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Est. revenue
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Early AccessAutomation
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Base-BuildingColony Sim
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Est. copies
≈ 95k–154k
2.1x vs typical
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Est. copies
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Tower DefenseStrategy
MarZ: Tactical Base Defense
2019
Est. copies
≈ 26k–42k
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Est. revenue
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$21.99
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StrategyTower Defense

Sizing up your own game? See what its genre can realistically do before you build it.